War thunder crew skill priority. Basics. War thunder crew skill priority

 
BasicsWar thunder crew skill priority There are 5 crew slots: Driver, Gunner, Loader, CC, Radio Op

No, aircraft and tanks have two different sets of crew skills. Repair time (in the hangar). With the help of skills and qualifications, pilots can adapt the game to their own. Per page: 15 30 50. IE: Tier 3 plane (damaged in game) + Repair rank 1 and repair speed 1 = 25 seconds airfield time. The commander impacts the leadership skill, which provides all-encompassing small bonuses to EVERY crew skill. 385K subscribers in the Warthunder community. Remove the old vehicle you want to change out. Try playing the same tank on a 60+ skill crew and a fresh crew. I can see three distinct skill sets: Single-seat fighters and attackers; don’t need ANY of the defensive armament skills; planes with a single gunner, which still have maneuverability, like heavy fighters, some attackersI would think it's pointless to train the driver and gunner as you never want them 2 switching out for anyone elses position. It depends on what type of tanks you intend to use on that crew. pretty much the title. In the gunner skills, you'll want to invest a bit in "Experienced gunners" to have at least as. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. To participate in battle with the VS-8, the boat must be allocated to a crew slot. Sure, the spotting skills aren't all too high priority, but difference in reloading, targeting, driving, repair and agility and vitality, artillery. Best places to target are the middle side of the. Other useful stats are Radio Communication, Artillery Accuracy & Calling Time and Rangefinding. Okay, nice to know. Is based on average of all crew, so dont just go "rank V skill" 1 at a time, spread the points across them all. I'd love to see something similar in War Thunder. Depending on your crew skill, the optical rangefinder is pretty accurate up to about 2-2. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. And I believe wargaming has far higher total profits than WT even though their economy is more friendly, so the "gaijin has to make money it's not a charity. I go over everything from the complicated to the simple, including crew interchangeability to reload speeds. 5km(scout module=12. It’s one of the most abusive grind components of the game. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. And getting up to even +3 will be quite slow. tank driving, targeting, and rangefinding skills. #1. Firstly yes they do make a difference, I upgraded my tank crew in realistic battle to lvl 868, my reload times are fantastic, my crew survival rate is amazing and my recovery is very good. Anyhelp would be appreciated and im currently on the b-25j if that makes a diiference. (Logistical services applies to other trees, so one probably already has that skilled up some) Also: any difference with RB va AB. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Tank Commander - Leadership Tank Loader - Weapon Reloading Gunner -Targeting and/or Rangefinding Driver -Tank Driving However the first one seems to have a discrepancy with what people think the Leadership does. The link between the two is the RP required to progress through to level 100, and the lack of progression visible with crew levels. The loader's unique skill is, quite simply, to shorten the reload. It's pretty nice to upgrade once you've upgraded the most important specific skills for each crew member, otherwise it shouldn't be a priority. ago. The training cost is 170,000 SL. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. 395K subscribers in the Warthunder community. This is a subreddit for War Thunder, a cross platform vehicular combat MMO…pretty much the title. I would imagine that like aircraft skills, crew just take so much damage that double health means nothing. I am already seeing a major noticeable difference in gameplay. Focus on g tolerance, stamina, vitality, and awareness to max as well as both the repair ones under the 3rd tab over. Unless you bought crew exp for eagles and can max out most of it in one go you want to increase your skills incrementally. Targeting might be my favorite, but I'm not going to wait 1,000 points to get half a point in it when I could get a full point in tons of other lower level stuff which nets more total benefit. Ofc, skills like Artillery and Reload doesn't matter for tanks that don't have artillery strike or has an autoloader. Ability to reset all invested crew xp points (for ~100 GE fee) so that you can re-prioritize skills. . Not exactly, there is a common skill tab in the crew development view. Kay Aug 22, 2015 @ 3:36pm. Legacy187. Put a cost (in SL) on it, make it only available in certain timeframes (every 2 months, whatever), but I think this a very important and also fair option. Would you agree? So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. but I've recently started playing tanks seriously and I'm not sure how to split it. The first thing you want to max out is the reloading skill on your loader. . but I've recently started playing tanks seriously and I'm not sure how to split it. See moreUsually the special skills of the crew is the best to prioritize, without autoloader the loader skill is the most important to prioritize, after that the gunner targeting and commander. Ace qualification adds another 20 points to a total of 50 points. First, I tried this game several years ago, and was not impressed. The game is based around combined arms battles on air, land, and sea with vehicles from the Great War to today. 0. Ace crew: Up to 100% vehicle proficiency. Mult1Core. Playing USSR tanks. It increasingly costs more and more, more so than most other crew skills, and it is a skill you can get an extra +30 in because of the Expert Level. The only way to improve accuracy is to improve your range/lead estimation, however there is not a crew skill which will increase the precision of your main (ie, player controlled) battery, and your point of aim will be the center of your group. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. For all tanks in a nation it would be more than 5 years of constant grind. These can be how quickly aircraft are repaired by ground crew on the airfield, how fast the. I agree that there should be some penalty to taking a loader hit, but sometimes it seems a little much, especially when ONLY the loader was hit. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Like all members of the Harrier family, the Harrier GR. . The loader's unique skill is, quite simply, to shorten the reload. The best skills to spend crew points on first are vitality, precision, and accuracy. Basically it is intended to destroy targets that long- and medium- range air defense systems failed to hit. That's how I generally distribute my points as everything else feels secondary/useless. Trained crew: Up to 50% vehicle proficiency (each full bar is 10% for that particular skill) Expert crew: Up to 80% vehicle proficiency. Sure you can always make adjustements based on player preference, but this should be a pretty good start. Leadership says it boosts all crew skills, but I haven’t really seen it’s effects. USSR has good planes with good turning, climb and maneuvarability, but you are heavily punished for not having good aim because of low ammunition. Higher caliber weapons are usually hard to survive but this skill still comes in handy as it can help you survive a shot from the . 3)Recruit Crew-- get more crews for the given country. If you have a crew dedicated to no-armor vehicles just skip the vitality part Expert and Ace crews will add a bonus on top of whatever skill your crew already has (even at 'max', +5). These don't really play a role in War Thunder and are expendable crew members and replacements. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Drogowit. pretty much the title. I’m disappointed that the new Economy Roadmap completely ignored crew skills. Imagine the nightmare of having an aced crew on a high-tier heavy tank, then moving down to a light reserve tankette (for seal clubbing fun) and permanently erasing the progress on the extra crew that don't fit. but I've recently started playing tanks seriously and I'm not sure how to split it. vitality can help sometimes, but certainly giving them targeting, reload, leadership, repair, driving and possibly keen sight (usefull sometimes) are all good. Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. The maximum point value for each stat is shown in the game, so you can calculate the maximum number of points per crew if you're bored -- just add up all the max values. 0 (AB/SB) and 3. Use your laser rangefinder. ?Keen vision - (Max 1626) This skill affects the pilot’s visual range in the area visible from the cockpit; i. but I've recently started playing tanks seriously and I'm not sure how to split it. Visibility - (Max 1626) This skill affects the vision range around the aircraft. For tanks with smaller crews, one member may take on multiple roles, such as in the T-70. War Thunder. Join the Discord! come to the Kaiju Club: the channel? Well. 3 (AB/RB/SB). [deleted] • Additional comment actions. On crew skills, it states in vitality "Health of the crew members as well as speed of their recovery if they are wounded" Does this imply that if they are hit by shrapnel and survive, are they slowly healing? Like it's really strange how they are phrasing that. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. As you might know there are different gamemodes in War Thunder: Arcade Battles (AB), Realistic Battles (RB) and Simulator Battles (SB). Overall a good go-to, but if you keep certain crews for certain tanks I'd take aiming as a priority over driving for things like TDs, assuming you try long range shooting. what crew skills shoild i improve first? thank you. Before I say what crew skill I prioritize in is the gamemode that I play important to mention? I've played both AB and RB and I prefer AB much more than RB. 50 cal. That's not exactly how it works. Watch out not to hit the tracks or spaced armor plating. The maximum amount of stars for each skill is five. Fighters need mainly G-tolerance and vitaly and after that the other skills on that tab. 35km), and 1251m(1626m) for ground vehicles, the enemies will simply being 'undetectable' if it's beyond the crew skill limit, which your tank will then try to obtain it via the 'Radio Communication. For instance, the Bf 109 F-4/trop requires repair rank 3. Ghost5422. 1. which crew skills should i focus on? Which one? 1 Related Topics 4 comments Top Add a Comment Das_Bait • 4 mo. This isn't a skill debate. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. _Baum October 9, 2023, 3:51pm #84. That's pretty. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. I don't think there is a cap for crew points, i. Crew skills are a crucial aspect in Ground battles. 3 comments. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. Abizuil. Unsinkable, highly protected crew, massive damage output, and decent speed. 2. Adding to that, Targeting is also useful, helps with getting your aim on the target faster (i. CaptCookbook • 3 yr. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Vitality: Stronger. If anything the impact of crew skills should be made lesser. It’s best to shoot a explosive projectile (example: APHE, APCBC-HE, HE) into the middle of the crew compartment. Not exactly a clear cut answer but, im guessing that raising the "Repair Rank" allows the said vehicle in the crew space to repair without penalties. Subsc. pretty much the title. CollanderWT. Sep 9, 2022 @ 10:21am I didn't know the answer myself and. ago. War Thunder MMO Action game Gaming comments. War Thunder MMO. pretty much the title. If you hover your cursor over any skill, you'll see its description and bonuses it gives. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So even if you have 2/3/4 crewman, the tank take skills from the 5 of them (2) I think vitality is a common skill and therefore averaged, because all. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. After that leadership on commander is pretty solid. And this is war thunder crew has been knocked out. pretty much the title. I choose g tolerance pilot, reload speed as priority. War Thunder MMO Action game Gaming comments sorted by Best Top New Controversial Q&A scooby_doo_shaggy La-200 Chad • Additional comment actions. Vitality: Stronger crew. Vitality, agility, range finding (if you can't look at a target in your scope and automatically know the ranging), radio communication and the two artillery ones would come next. Swaggy88 . Crew points are earned through the amount of modification RP you earn. Previously, any reloading was based on the following principle: the player could fire all shells. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Basics. 9 March 2018 Development. Pilot, Defensive armament, Logistical services. พ. agility uses averages, so pumping it all into the gunner first won't help as much compared to spreading it out between the gunner, driver, and commander, also don't forget the radio operator also has. Last time there was one, 700 GE got me a 6th crew slot and 17500 points. For example , your hull it's aiming at a road but your turret it's looking at a hill , your gunner , commander & loader keen vision will only work on that direction so they wouldn't notice if someone push to. The remaining crew slots are usually for the radio operator and machine gunners. Vitality is the priority at the start, as it enormously increases your survivability, and the others make your tank handling increase, and accuracy increase, and aiming. " I am not noticing the skill being put to work. and repair/reload speed, so it's a much cheaper way, in terms of crew xp required, to get 180 skill points than to use crew xp for the same. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Yeah if you are only going to use single crew member planes in that crew slot, the defensive armament tab is mostly a waste. Specialising crews is good. • 1 yr. 4) your in game actions, that earn you exp, determine how much crew exp you earn. There is another way to develop the crew - buying. A War Thunder Preset is a configuration of all of your crews, some or all that have been paired with specific tanks. BurgerSupreme • 8 yr. The maximum amount of stars for each skill is five. Then the rest, as the vision stuff mostly affects arcade, and the auto repair stuff is if you use it or not. JoddaMyNameWasTaken • 2 yr. #1. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. The total crew skill is averaged over the entire crew. Would you agree?So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. ReplyVision and the other skills that are for each crewman are averaged to reach your actual performance in terms of recrewing, repairing, etc. Crew Skills Pilot skills apply to all aircraft, Gunner skills are only useful if an aircraft. the cake is a lie. And last is the driver skill, in not bad but not on top of my priority list. Qualifications give +3 to all skills for a pretty reasonable SL price in the early tiers. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. Bomber Crew Skills RB Air I’ve been playing a lot of air RB with bombers, and was wondering if any of the crew skills under. Would you agree?Pilots and Tankers! In War Thunder Update 1. Basics. but I've recently started playing tanks seriously and I'm not sure how to split it. Spend a bit of time in the test range for whatever gun you are using. Or you might misjudge a strafing run and prune a few. i mainly play tanks and focus on bottom ones first. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Warpig September 28, 2023, 5:00pm #18. but I've recently started playing tanks seriously and I'm not sure how to split it. ago. Upgrade reload speed on the loader to maximise your damage and your driver tank driveing skill to be a little bit faster. In today's video, we will be taking a look at the crew skills for aircraft. Adding qualifications this way gets you a massive increase to some important skills, and the first one only costs Lions, which are relatively easy to get. Download the Free Golden Eagles app: my code "dqxuw" to get 10 Golden Eagles instantly!Welcome to another War Thunder guide! In t. G-Tolerance and Stamina above all else. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well. Field repair, reloading and leadership (increases all other skills by a small amount) are the most useful, and agility (decreases the amount of time needed for a crew member to. 30% is. but I've recently started playing tanks seriously and I'm not sure how to split it. I did these first and it helped me a lot. Do not want someone to take out your barrel/gunner and kill you before its fixed. 87 "Locked On" . you do not need Gunners skills at all for fighters for instance. I've noticed that some of my crew skills are at weird decimal levels. It`s for turrets, if you dont plan to use planes with turrets in that slot then there is no point. Even if this specific crew member is not present in this specific tank the skills still count for a tank, also half the tank skills count as average from all crew members so it's pointless to. Hello, I have looked around quite a bit and I can't find any ''crew point allocation guide''. Crew skill only makes things easier and slightly more predictable. . The best skills to spend crew points on. If it's the same as the earlier gold crew symbol, it just means that you have a shit-ton of crew points that you can spend. More crews, more planes to fly, more repairs simultaneously. The other skills can come next but these are priorities as these are crucial to your survival. Repair Speed/Rank and Reload speed are obviously necessary to reduce time spent reloading AGMs. So the average speed of leveling in all three modes is approximately equal. This is one. Let me know if you have any questions in the comments below. . The remaining crew slots are usually for the radio operator and machine gunners. Keen Vision can be useful, but it only gives you a small red arrow when an enemy tank is close by and within line-of-sight. . what I have an issue with is when I pay and work hard to ace a crew and create a lineup for a BR. Crew skills are something that every War Thunder player encounters pretty much as soon as they start to play the game. Loading, aiming, leadership for tanks. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, PlayStation 5, Xbox One and Xbox Series X|S. And the rank repair with the repair skill or it will be useless the repair skill alone. Thanks for the help!Maximum vitality: 30mm shell rips your gunner, or pilot’s arm off, they will simply heat up a butter knife with a zippo lighter and cauterize the would while taking viagra so that they can use an additional appendage to help with the tasks at hand. . . Or you might misjudge a strafing run and prune a few. I am still just getting started in War Thunder, and I've accumulated a bunch of crew training points that I have yet to allocate. but I can't recommend enough investing in upgrading crew skills with training (via Silver Lions) as soon as you find a regular lineup. In all, if you leave 2 crew members alive in the target tank, they will take the places of the Driver and Gunner after a. This is why you must always fully upgrade crew that your tank does not even have. . It was introduced in Update 1. Only exception is the german planes that can add gunpods, then I might try to get them first - extra guns helps a lot more than just slightly improved guns and ammo. • 3 yr. 399K Members. . The skills are precision, accuracy, g-tolerance, stamina, vitality, etc. Would you agree?Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. The air crew is 8. For aircraft you wanna go for G limit and stamina as well as reload/repair speed and rank. Hope this helps! As long as. To add to what Protosmoochy said, when it's silver, that means you can afford to increase the crew level of your most expensive skill by at least 1. better repairskill of the crew is not only shortening the repairtime in hangar and on the airfield - it also reduce the cost for instant-repairs. Try playing the same tank on a 60+ skill crew and a fresh crew. It was introduced in Update 1. It would take 35. 5=15. Also who need 10 experienced crew when only one airplane have 9 crewsIf you're looking to spend eagles on crew points, wait until there's a 50% off deal on Accelerated Training. say my noob tier tank has xxx crew and I put points into x but the mid tier tank I upgrade to has x less crew and I've wasted points into some. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Or rammed by a friendly aircraft. Even if the skill description reads "Vitality - Reduces the likelihood of a crew member receiving a mortal wound. tank driving, targeting, and rangefinding skills. One point on keen vision of each crew for starters, this skill only works when the crew member it's looking in the enemy tank direction. All those parameters may be distracting for new players, and even players coming to the game from WoT. 2013 um 21:49 wish there was. I do not recommend ‘acing’ tanks with GE — you will ace a crew if you play the tank enough after you ‘elite’ it. And I don’t regret it. The T-80U is a rank VII Soviet medium tank with a battle rating of 11. This thread is archived New comments cannot be posted and votes cannot be cast Related Topics War Thunder MMO Action game Gaming comments sorted by Best. . War Thunder MMO Action game Gaming. For air specificly just completely ignore the keen eye skill its useless. poll A great feature of War Thunder is the detail put into missiles and radars, but there are issues that have gone unfixed for an extended period of time. In Realistic and Simulator battles you will receive approximately 1% of the research points earned for the aircraft the crew is flying in; in Arcade battles you gain 3%, but the experience is spread among multiple crews. Subsc. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. So if you've spent 100 crew xp points in pilot vitality for aircraft then you won't have 100 crew xp points to spend on tank skills. 4. Players will now be able to see exactly how one skill or another influences the behavior of a vehicle in battle, as well. So i was wondering, what would be the most efficient way to spend points on crew skills? I've been told dumping points into their respective skills such as Driving/reloading etc and then on repair speed is the best bet. Well, I'll tell you why. also if specific crew members die his bonuses get removed. These don't really play a role in War Thunder and are expendable crew members and replacements. This game system is entirely optional, which means that both a novice and experienced player in War Thunder can achieve the best results, even when using inexperienced crews. Crew #3: priority for air skills and the only crew I invest in air gunners, so ironically its in charge of SPAA on the ground. Tod. In War Thunder update 1. pretty much the title. In War Thunder update 1. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. Acc or precision do not influence the heli crew I think. but I've recently started playing tanks seriously and I'm not sure how to split it. But no crew skill points. Top. In the “pilot” tab most important imo is g tolerance>stamina>vitality>keen vision>awareness (remember to spread them out evenly as you progress) as for “logistical services” gun maintenance>repair speed>repair rank. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. Is there any benefit improving crew outside of driver, gunner and commander when comes to playing with latest tanks? Sure, i can always swap crew into older tanks, but i'm only interested if there is any benefit with improving Loader and Radio operator if I'm only. Keen vision is not useless mate it helps a lot especially in RB and sim but wait for the 50% off sale coming in a couple. I go every single piece of information about crews and how to have the best crews possible. 4) your in game actions, that earn you exp, determine how much crew exp you earn. . Field repair - it takes a good while to get this 1 going but once you max it out, you are massively reducing the repair time on your tanks. pretty much the title. And let’s not get started on the bc PG-02 or the USS. Vitality - you get pilot sniped a lot less. Then spread the rest between other crew''s vitality, repair and agility. I dislike the ability to grant yourself an obscene advantage over players that either don’t have the time, or money to achieve the same experience. Since there haven't been any vehicle requests in the last few discussions, I thought it would be interesting to talk about something completely different this time. The other skills can come next but these are priorities as these are crucial to your survival. The main difference comes from the limited Allison power plant and its formidable armament of. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. Crew skills are War Thunder's way of simulating the experience and skill gained by air, ground, and naval crews through combat missions, allowing them to perform/endure tasks more efficiently and effectively as they increase in skill over time. Crew skills are important. I'd keep a crew slot for any CAS you might want, apart from that, and as I said the heavy slot with no arty, it won't really matter as the crew skillx are all valuable. Repair speed would be good but ya gonna get wacked at some point. #warthundertips #warthunderguide #warthundertricksWant to make YOUR tanks RELOAD FASTER and turn quicker? Got loads of Crew Skill points and don't know where. Driving, targeting, range finding and reloading is a must to go for, next would be upgrading crew skills. Keep in mind that air and ground crews share the same points, but not the same skills. Since i'm a pretty much new player in War Thunder I have a lot of doubt about where to spend my skill points. It turns to gold if you can level the most xp-expensive crew-skill. Can any veteran player give me a few advices about how to build my crew for Ground Forces? Thanks a lot. (That has the crew you want to use) Then select the new vehicle you want to use to the empty garade slot. The expert qualification cost is 590,000 SL. Vitality, weapon maintenance, stamina and G tolerance. Dodo_Dud November 7, 2023, 5:25am #5. Reload speed isn't worth it when you don't have a lot of crew points to mess with; it simply isn't a priority other than why I stated above. The HQ-17 air defense system can engage all kinds of modern air targets, including aircraft, helicopter, UAVs, cruise missiles and precision guided munitions. What are your priority skills to upgrade on your crew? I know some will be personalised to the vehicle, but in general what do you prioritise? For me personally I try and prioritise a few things, such as rangefinding, targetting, weapon reloading and leadership, while also putting a couple into things like vitality and agility so some survivability. Gun reloading is first priority, then gun targeting, then driving, then agility/repair equally among crew members. They can dictate a win in a 1v1 where you might need to repair faster or get you gun on target ASAP. It could change your priority based on what vehicles the crew is typically used for. 0. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers. I'm confused on what crew skills to put points into. There are 5 of them in total and today in this article, I will quickly explain. Then the visions for the pilot. Crew skills are individually not so important, but because there's so many of. Second. smittywjmj. There are some things will increase dispersion (ie. Gtol>Keenvision>Stam>Awareness>all others. I did these first and it helped me a lot. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected. Crew skill level on a particular plane. Hey, I would like to know the best skills to distribute crew experience to. planes are easier to skill for since you dump points into one pilot if you're a fighter, or you know, gunnery for bombers.